|
99#
发表于
2018-6-11 13:20:09
来自手机端
|
只看该作者
这个是我现在用的,经典风格,抗锯齿关,分辨率1.25倍,能看见更远的房子石头,增加多线程优化
[UserCustom DeviceProfile]
+CVars=r.UserQualitySetting=0
+CVars=r.ShadowQuality=3
+CVars=r.MobileContentScaleFactor=1.25
+CVars=r.MobileHDR=1.0
+CVars=r.Mobile.SceneColorFormat=2.0
+CVars=r.UserHDRSetting=1
+CVars=r.BloomQuality=3.0
+CVars=r.LightShaftQuality=1.0
+CVars=r.Mobile.TonemapperFilm=1.0
+CVars=r.Mobile.AlwaysResolveDepth=1.0
+CVars=r.ACESStyle=0.0
+CVars=r.UserMSAASetting=0
+CVars=r.DefaultFeature.AntiAliasing=0.0
+CVars=r.MobileMSAA=1.0
+CVars=r.MSAACount=1.0
+CVars=r.MaterialQualityLevel=1
+CVars=r.Shadow.MaxCSMResolution=1024
+CVars=r.Shadow.CSM.MaxMobileCascades=2
+CVars=r.Shadow.DistanceScale=0.5
+CVars=r.DepthOfFieldQuality=0
+CVars=r.RefractionQuality=0
+CVars=r.StaticMeshLODDistanceScale=1.3
+CVars=foliage.LODDistanceScale=1.0
+CVars=foliage.MinLOD=0
+CVars=r.DetailMode=2
+CVars=r.MaxAnisotropy=8
+CVars=r.Streaming.PoolSize=300
+CVars=r.EmitterSpawnRateScale=1.0
+CVars=r.ParticleLODBias=0
+CVars=r.MobileNumDynamicPointLights=1
+CVars=r.PUBGVersion=5
+CVars=r.Mobile.EarlyZPass=1
+CVars=r.MobileSimpleShader=0
+CVars=r.OpenGL.StripExtensions=GL_EXT_shader_framebuffer_fetch
+CVars=r.OpenGL.StripExtensions=GL_ARM_shader_framebuffer_fetch_depth_stencil
+CVars=r.OpenGL.StripExtensions=GL_OES_depth_texture |
|